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Lixso

Lixso 2015

Design Ives Janssens Publisher Art of Games
6.3 /10
BGG rating
1–4
Players
10–50
Minutes
7
Age

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Expansions & Promos

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About the Game

Lixso is a new and original logic game, somewhere in between Sudoku and a puzzle. Fill a grid entirely using L-shapes with the 4 colors (or matching symbols I,X,S & O), respecting the pre-filled cells, and in such a way that L-shapes with the same symbol/color don’t touch – neither on a side or a corner. It sounds easy, but there are many ways to fill a 9 by 9 grid with L-shapes. Each grid has only a single correct solution, you will need to use logical reasoning to find it. There are 6 difficulty levels. Try level 1 or 2 to learn the game – one can easily see which symbols fit or not, and with each added L, others become clear. But for level 4, 5 or 6, it is more difficult. Sometimes you have to imagine or place a whole chain of L-shapes to find out if it leads to the solution. First, place those L-shapes of which you are certain. Do observe the entire grid, as sometimes you have to continue on a whole other part of the grid.

Lixso can also be played with 2 to 4 players – rather than solving the puzzle, this becomes a competition to place the most L-shapes on the grid. The symbols/colors are divided among players. With 2 players each has 2 symbols, with 4 players each has 1. With 3 players each has one symbol, and the remaining symbol is shared among players. The purpose of the game is to place the most L-shapes. Place L-shapes in turns, while possible – and keep the count for each player. If you can’t, skip a turn. The game ends when no-one can place another L-shape. The Player who placed the most L-shapes wins. Rules number 1 and 2 apply: respect the pre-filled cells, and L-shapes with the same symbol cannot touch. (an L-shape also cannot touch a pre-filled cel of the same symbol!) Rules 3 does not apply – the grid does NOT need to be filled, empty cells can remain. And herein lies the whole interest of the multiplayer game: rather than placing the L-shapes to solve the puzzle, you place them competitively, trying to limit available space for the other player/s. You can try to place tiles in such a way that parts of the grid (with the symbols/colors) of your opponent/s) become impossible to use. As a variation, all players can play any of the symbols/colors. (don’t forget to keep count while playing!) This way it is very hard to gain an advantage over the other player.

Filed Under

Categories
Mechanics
BGG ratings
20
BGG data
refreshed Sep 5, 2026