Mage Noir 2022
Location
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My Copy & Notes
My Prints for Mage Noir
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
15 on record
Mage Noir: The Cat and the Astronomer
Mage Noir: The Crow and the Scholar
Mage Noir: The Deer and the Huntress
Mage Noir: The Dog and The Warrior
Mage Noir: The Dolphin and the Sailor
Mage Noir: The Fox and the Avenger
Mage Noir: Electrique
Mage Noir: Fleurs
Mage Noir: Glace
Mage Noir: Phase
Mage Noir: Sable
Mage Noir: Soleil
Mage Noir: The Lone Mage
Mage Noir: Way of the Time Bender
Mage Noir: Way of the Warrior-Mage
About the Game
Mage Noir is a strategy card game. In this dueling, deck-building game, players become true Mages and fight each other with the power of the elements. The game is focused on crafting spells and is packed with fireballs, crashing waves, devastating tornadoes and powerful magical abilities, all held in the palm of your hand.
In Mage Noir, you’ll combine lesser spells to create stronger ones. The spell crafting system is simple, logical and very thematic. Will you cast your spells for immediate effects or risk saving them to combine into a game-winning combo? Mana is shared at the center of the table, every action you take will change this amount, and you’ll get to claim some of it at the beginning of your turn. But the rest may end up with your opponent, so plan accordingly. The separation of Mana from your deck also means no more failing to draw what you need to cast your spells!
In Mage Noir, both players start with 20 Health Points (HP) . You achieve victory if you reduce your opponent’s total Health Points to zero . Additionally, if a player has to draw a card but does not have a deck to draw from, they lose the game .
—description from the designer
Filed Under
- Categories
- Mechanics
- BGG ratings
- 293 · geek rating 5.61
- BGG data
- refreshed Sep 7, 2026