A game of light-hearted acquisition and conquest for 2-6 players. Each player represents a powerful wizard -- a Magus -- and attempts to acquire various Power Zones represented on the game board. By skillful use of his acquisitions and cards, each player then attempts to gain control of the Towers of all other players, or else gain all Power Zones on the game board.
Published in Dragon Magazine #147. Artwork by Tom Wham.
Fantasy, Fighting · Action Points, Dice Rolling, Events, Negotiation, Player Elimination, Roll / Spin and Move, Set Collection, Take That, Track Movement
More ▾
View on BGG ↗