The Darkness works in mysterious and nefarious ways. As if everything the Darkness brought was not enough, now the Darkness is consuming people from the inside via a new plague-and the Lightbringers are no exception! However, deep down in one of the dungeons, a sorcerer seems to have left behind some form of cure. The plan seems simple: Grab the cure and leave!
QUEST OBJECTIVES
Get the Cure: Pick up the Cure
Escape: The Hero with the Cure must leave the Board
Expansion for Base-game, Print & Play
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