Melee & Wizard

Melee & Wizard 2018

8.2 /10
BGG rating
#13795
BGG rank
2.5
Weight
2–0
Players
30–60
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Melee & Wizard

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming.

Melee -- Create characters in just a few minutes -- then send them into the arena. Winners become stronger and faster for the next battle. Losers die.

Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for their fighters, and send them into combat against men, beasts, or monsters -- to victory, or death.

Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon.

Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.

Includes rules, classic-sized counters and maps, and three 12mm d6. Two games in one!

—description from the publisher

Filed Under

Categories
Mechanics
Also known as
The Fantasy Trip: Melee & Wizard
BGG ratings
65 · geek rating 5.55
BGG data
refreshed Sep 7, 2026