← Mighty Magics Layer by Layer
Mighty Magics

Mighty Magics 2001

Design Lloyd Krassner Publisher Warp Spawn Games
2–0
Players
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Mighty Magics

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

“Fantasy Card Game for 2 or more players. Each player controls a Magical Kingdom at war with all the others.”

“Deck: Players share a common deck. The deck has 3 types of cards mixed in: Strongholds, Hordes, and Mighty Magics.”

“Stronghold Cards: These represent gains in territory. The card will have a Name, Force Value, Notes, and Recruitment Cost. Players can only defend with Strongholds. Strongholds are used to secure victory.”

“Horde Cards: These represent creatures, armies, monsters, heroes, and mages at your disposal. The card will have a Name, Force Value, and Recruitment Cost. Players can attack and defend with Hordes.”

“Mighty Magics: These cards will have a Name, Recruitment Cost, and special instructions.”

“Victory Conditions: The first player to begin his turn with 15 or more Force worth of Strongholds wins.”

Filed Under

Categories
BGG data
refreshed Sep 8, 2026