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Minute Might: Medieval Miniature Wargame 2026

Design Matteo Radice Publisher (Web published)
2–4
Players
0
Age

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About the Game

Minute Might is a light, fast set of rules for skirmish-level miniature wargames, designed for single-based figures in 1/72 scale (or similar). Quick to learn, quick to play, and no referee required.

Features

Two simple dice systems. For combat actions, roll a pool of d6 or d8, sort them, and compare them one by one. For morale roll 2d6 against a reference number that goes down every time a unit fails. Small units, fast turns. A unit is up to 8 figures of the same troop type, with just a few stats to track. Flexible for various settings. Sample units for medieval warfare (including artillery!), low fantasy and japanese feudal period included. Minimal bookkeeping. A simple track sheet and some colored tokens are all you need. Optional blind measuring. Declare your charges and shots first, measure after, and let the uncertainty of the battlefield do its work. Quick battle setup. Random tables for terrain and weather get you on the table in minutes.

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Mechanics
BGG data
refreshed Oct 31, 2026
On LayerUp since
Oct 30, 2026