A bluffing, card management, and negotiation game where everyone secretly plays a different role: must have the most coins, or protect someone, or make someone die. When it's your turn to choose someone to fight, you play 1 card. The player you fight with must play a card that matches the color below. Both of them continue playing until one of them can't play. That player will lose a heart. The game ends when one players die.
Whoever completes the goal wins.(There can be more than 1 winner)
Bluffing, Fighting, Party Game · Deduction, Hand Management, Hidden Roles, Negotiation, Roles with Asymmetric Information, Take That
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