LayerUp Games
Games ▾
All Games
My Games My Game Wishlist
3D Models ▾
All Game 3D Models Tabletop Accessories
Kanban BG My Prints My Future Prints
Makers ▾
Makers Designers
Contribute ▾
Submit a 3D Model Request a 3D Model 3D Model Bounties
Print Resources
Unboxing ▾
Today's Puzzle
Leaderboard Archive
Theme
Light
Dark
⌘K
Sign In Register
Museum Rush

Museum Rush

2018
Submit a 3D Model

Buy on Amazon ↗

As an Amazon Associate, LayerUp Games earns from qualifying purchases.

Cover Colors

Main colors from the cover art. Find matching filament, or tap swatches to narrow.

Hide matches ▴
Game Details

Design by Rhys ap Gwyn

Art by Rhys ap Gwyn · Published by Room 17 Games

#11934
Rank
6.5
Rating
2.2
Weight
2–4
Players

Museum Rush is a competitive thieving game in which players race against time to steal treasures from a museum while avoiding cameras, guards, and greedy rivals. Luckily these dastardly robbers have an array of items to help them get the better of the guards and their fellow thieves, such as sultry Llamas, mighty Underwear and the high-tech Cardboard Box. Each player controls a thief, moving up to three tiles a turn. Then if they are on a tile with loot they can take a stealing action to grab some loot from the tile. Certain tiles have special "Rare Treasures" that are worth a lot more than standard loot, but you have to crack the lock code by rolling the correct numbers before you can steal these! Each stealing action brings the nearest guard two spaces towards the thief's tile. Trying to crack a lock does the same. After stealing, the next card in the room is turned up, which might reveal more treasure. But turn up a security camera and the guard moves another 2 spaces closer! If the guard ends up on the same tile as your thief, you can slip away with a dice roll or play cards like "Take Down" or "Lure" to get rid of the guard. Otherwise the thief is thrown out of the Museum and loses all card but one. The player can break in again so there is no player elimination in the game. Each thief draws new cards at the beginning of their turns, these cards can be used to take out guards, disable security cameras and mess with the other thieves. When you draw a Clock card, time will advance and once you draw a certain number of clocks, depending on the number of players, the game ends. At this point there is a rush to the nearest exit, rolling a dice to avoid dropping a card for every space you have to cover. The winner is determined by who has the highest value of loot at the game's end, once you are outside the Museum. —description from the publisher

Humor · Push Your Luck, Take That, Tile Placement

More ▾

View on BGG ↗

1 3D model for Museum Rush

1 designer · newest 7y ago

Museum Rush Game Insert
Museum Rush Game Insert
Inserts
Thingiverse brisenocarlos 1

Don't see the print you need? Request it

Expansions (1 with prints)

No Image
Museum Rush: The Annex
2018 · 1 print
Show all expansions (2 with no prints yet)

You might also like

Similar games by designer or mechanics that also have prints.

Tapestry
Tapestry
32 prints
Summit: The Board Game
Summit: The Board Game
1 print
Exploding Kittens
Exploding Kittens
10 prints
Happy Little Dinosaurs
Happy Little Dinosaurs
1 print
Woodland Wizards
Woodland Wizards
1 print
Farms Race: Deluxe Edition
Farms Race: Deluxe Edition
1 print
Board Games Game Prints Accessories Designers Photos Stats Submit a 3D Model Request a 3D Model
About Privacy Contact Tabletop Glow Up VisualSpool Discord
Powered by BoardGameGeek Powered by BoardGameGeek
Made with by Kamio · © 2026 LayerUp Games · Not affiliated with any platform
↑↓ navigate ↵ open esc close

Keyboard shortcuts

General
CtrlKOpen the command palette
/Jump to the page search
EscClear search · close dialogs
?Show this help
In the command palette
↑↓Move between results
↵Open the selected result
EscClose the palette
Open the command palette →