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Mystical Eddies 2014

Design Nathan Morse Art Chechu Nieto Publisher nestorgames
9.0 /10
BGG rating
3.0
Weight
3–8
Players
30
Minutes
0
Age

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About the Game

Mystical Eddies is a trick-taking game for The Mystique Deck, in which the player who leads the trick must assume she won't win the trick, because a subsequent player determines the context of the card she leads.

The game can be played either for a fixed number of rounds, or to a target score.

When leading a trick, you can play any card you like; however, because the Mystique cards have three aspects (suit, number, color), the next player chooses which aspect to follow. Everyone else in the trick must follow the same aspect (or toss a card if unable, like most trick-taking games). If the second player's card followed two aspects, then the other players must follow both.

This game uses the following ranking:

suit: suns > moons > arms > crowns number: 5 > 4 > 3 > 2 > 1 color: yellow > red > blue

The trick winner is determined as follows:

Following suit: Highest number; tie goes to highest color. Following color: Highest suit; tie goes to highest number. Following number: Highest color; tie goes to highest suit. Following suit and color: Highest number. Following suit and number: Highest color. Following color and number: Highest suit.

Should no one be able to follow a led card, the trick leader wins the trick.

Each trick won is worth 1 point.

Advanced Scoring Variant: Balance Each player earns points in three categories:

Tricks won following suit. Tricks won following color. Tricks won following number.

When a player wins a trick, she earns one point in the appropriate category. If she won a trick that followed two aspects, she earns one point in each of those two categories! Your category with the lowest score is what counts toward winning.

Filed Under

Categories
Mechanics
BGG ratings
1
BGG data
refreshed Sep 7, 2026