Origins of World War II

Origins of World War II 1971

6.0 /10
BGG rating
#11471
BGG rank
2.0
Weight
2–5
Players
5
Best at
60
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Origins of World War II

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

Origins of World War II is an Avalon Hill bookcase game. A game in which the players take the roles of the major powers of World War II in the 1930s. Each attempts to achieve its diplomatic objectives while preventing the other players from gaining theirs. If Germany or the USSR win World War II starts, if one of the allied powers wins the war would have been prevented.

The game is played in a series of six turns (the final one being December 1939), actions are resolved via the diplomatic conflict table by comparing the diplomatic points of the attacker vs. those of the defender in each given area (Poland, Romania, etc).

Several different "What if" policies are available such as Strong Franco-British alliance, Aggressive French policy and the Anti-Bolshevik Crusade.

Includes a good chronology of the actual diplomatic moves made by each of the major powers leading up to the second world war.

Avalon Hill Complexity rating - 1

The german Schmidt Spiele edition "Diplomatie" was published as a game of the Schmidt Spiele-Bar series in book case format.

Filed Under

Categories
Mechanics
Also known as
Diplomatie
BGG ratings
472 · geek rating 5.57
BGG data
refreshed Sep 7, 2026