Overlord: D-Day and the Beachhead Battles

Overlord: D-Day and the Beachhead Battles 2007

Expansion of The Killing Ground: Campaign for Normandy, July-August 1944

8.7 /10
BGG rating
3.7
Weight
2–4
Players
2
Best at
240–2160
Minutes
16
Age

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About the Game

OVERLORD: D-Day and the Beachhead Battles is an expansion module for The Killing Ground: Campaign for Normandy, July-August 1944 that covers the period from June 6, to July 5, 1944. This 30 game-turn module links directly to The Killing Ground with an additional map, playing pieces and rules. It may also be played as a single map, stand alone game. In either case, the original The Killing Ground game is required to use this module.

OVERLORD: D-Day and the Beachhead Battles is divided into three stages, each with a different sequence of play. 1. D-Day: June 6, 1944 2. OVERLORD: The Build-up 3. The Killing Ground

D-Day: June 6th, 1944 sequence of play is used only on game-turn one. OVERLORD: The Build-up sequence of play starts on turn 2 and ends the Game-turn in which both Allied nationalities have completed their depots. The Killing Ground: Campaign for Normandy, July-August 1944 sequence of play starts the turn after the depots are completed. The rules from the original Killing Ground game are used throughout the Build-up except were noted. The rules for D-Day and OVERLORD are in addition to and supersede the standard Killing Ground rules until the end of the Build-up.

The OVERLORD expansion module includes the following:

24 page OVERLORD Rules Booklet D-Day Turn 1 Sequence of Play Booklet 2nd edition Killing Ground Rules Booklet North map section ; 22" x 34" (2 sided) 280 back-printed, die cut counters (1/2 inch) Game Turn Record Track Sequence of Play Card (2 sided) Breakdown Battalion recombination guide German Set-up card D-Day and Build-up Charts and Tables card Combat Manual Pamphlet Guide to Replacement Counters Allied Tracks and Tables Single Map Supplement Card CRT Card

Most units are regiments; armor and other assets are battalions. At one day per turn and 2.5 km a hex.

(from publisher's page and BGG users)

Filed Under

Categories
Mechanics
BGG ratings
79 · geek rating 5.59