Design by Peter Rustemeyer
Art by Ingram Schell, Franz-Georg Stämmele · Published by Hans im Glück
Because a severe earthquake has devastated our home, we seek shelter in the nearby caves. There we face darkness, wrong paths and strange noises.
The caves force you to rethink your approaches to solving the other modules. In doing so, they increase the level of difficulty a little.
—description from the publisher
Expansion for Base-game, Card Game, Exploration, Prehistoric · Action / Event, Cooperative Game, Deck Construction, Memory, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Variable Set-up
More ▾
View on BGG ↗