Pavillon Noir !: Règles d'Escarmouche pour Flibustiers

Pavillon Noir !: Règles d'Escarmouche pour Flibustiers 2000

Design Nicolas Stratigos Publisher Vae Victis
6.0 /10
BGG rating
1.7
Weight
2–12
Players
2
Best at
60–240
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Pavillon Noir !: Règles d'Escarmouche pour Flibustiers

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

Pavillon Noir ! *Règles d'Escarmouche pour Flibustiers* is a pirate skirmish miniature wargame. Fun, simple and originally published in French, in Vae Victis magazine issue #30.

The game uses a simple activation system (using 1d6) between players. Each activated figure has an agility value and weapons. It can perform 2 short actions, 1 long action or 1 "coup d'éclat". Actions can be move, fight, fire, throw stuff, destroy a door... or perform a "coup d'éclat" action (such as clinging a chandelier - 2d6 test using agility). Range combat is done by rolling 1d6 +/- modifiers. Combat is resolved by rolling 1d6 with modifiers (for fighters skill, armor, weapon types...). Moral test also uses 1d6

The game includes rules for ranged weapons, cover, morale.

Scale: 1 mini = 1 man, 1 cm = 1 m, a turn sequence = a few seconds

Filed Under

Categories
Mechanics
BGG ratings
2
BGG data
refreshed Sep 7, 2026