Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Phantom Feud
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
“Ghosts battle it out inside a house by trapping each other behind walls. The last ghost still able to move through the house wins the right to haunt it for all eternity!”
2-players purple and green, ages 8+ Played on a 10x10 square board. 4 pawns (ghosts) to a side in two colors and supply of tile squares divided diagonally in half, green on one side and purple on the other.
Setup The board starts out empty. Players in turn add a ghost to an empty square until all 4 of their ghosts are on the board.
Play Green moves first. Turns then alternate.
On a turn, a player moves a ghost in his color in a straight orthogonal or diagonal line across empty squares or through tiles whose friendly side is facing towards the moving ghost ending the move on an empty square. Then, the player must place a tile on an empty square which is on the same straight orthogonal or diagonal line as the destination square of the last moved ghost. A ghost cannot move through tiles whose enemy side is facing towards them nor can they move along the dividing line of a tile or jump over other ghosts.
The last ghost to move wins.
Filed Under
- Categories
- Mechanics
- BGG data
- refreshed Sep 5, 2026