Phoenix Command: High Tech Weapon Data Supplement

Phoenix Command: High Tech Weapon Data Supplement 1987

Expansion of Phoenix Command

7.0 /10
BGG rating
2–12
Players
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Phoenix Command: High Tech Weapon Data Supplement

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.

This supplement to the Phoenix Command Small Arms Combat System sets the scene for High-Tech combat, and contains dozens of weapons suitable for futuristic battles. Included are: - The entire range of battlefield weapons, from Pistols and Assault Rifles to Squad Weapons, Rocket Launchers, and Land Mines. - Caseless Munitions - Sliver, Flechette, and Lase Weapons - High-Tech Armors, from post-modern Flexible Armor to vacuum-rated Combat Suits. Also included are a general discussion of the Seven Worlds setting that may be used as a backdrop for play, and full details on how the various weapons and armors work.

Filed Under

Categories
BGG ratings
1