Pickett's Charge: Wargames Rules for Battles in the American Civil War

Pickett's Charge: Wargames Rules for Battles in the American Civil War 2016

Design David Brown (I) Publisher Reisswitz Press
7.4 /10
BGG rating
3.0
Weight
2–12
Players
120–360
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Pickett's Charge: Wargames Rules for Battles in the American Civil War

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends. Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.

Filed Under

Categories
Mechanics
BGG ratings
11
BGG data
refreshed Aug 10, 2026