Portraitgeist
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My Copy & Notes
My Prints for Portraitgeist
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
One player will be taking on the role of a pesky poltergeist, Vincent VanGhost. Vincent has come to this mansion, to free his ghostly companions from their Portrait prisons in order to help him complete his ghastly rituals throughout the house. Vincent will be moving about the house in secret, using a separate pad to keep track of his movements, trying to free the other ghosts from their paintings. The painting ghosts will be moving about the house too but unlike Vincent, their movement is on the board for all to see. All the ghosts also have a unique movement advantage over the hunters, they can move through walls. As the ghosts are released freed, they will assist Vincent in completing rituals. To win the game they must complete 3 out of 5 rituals in 9 rounds of play. The other players will share control of the 4 hunters on the board. Each of these hunters has one of 10 different special powers to choose from giving each game a different way to combat Vincent and his ghostly pals. But if you think Vincent is without his own powers and tricks think again. Vincent too has different once per game powers to choose from, getting 3 to use each game. For the hunters to win they will need to locate Vincent and zap him, or hold him and his spooky pals at bay until the time limit expires.
—description from the designer
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- Mechanics
- BGG data
- refreshed Sep 5, 2026