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Pumuckl

Pumuckl

Design Ellis Kaut Publisher Schmidt Spiele
2–4
Players
0
Age

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About the Game

Each player has to get 4 meeples from start to the finish at the face of Pumuckl. The players take turns to roll two dice and move. To enter the second to fourth meeple into the game, one die has to show a "6". The track consists of three rings which are connected by colored spaces, which can only be used by the meeples of the same color and only in direction to the face of Pumuckl. If a player rolls doubles, the turntable is rotated by 180 degrees. Now the meeples move away from the finish when they have to use the colored spaces! When the first meeple has entered the finish ring or the middle ring, Pumuckl (large black meeple) enters the game. If a player rolls "1" on one of the dice, he may place Pumuckl on any space in the middle or finish ring to hinder his opponents. There he stays till he is moved by the next player who rolls "1". Pumuckl can't be passed by any meeple.

The first player to get his 4 meeple on his finish space wins the game.

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Mechanics
BGG data
refreshed Sep 8, 2026