Radar Search 1969
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My Copy & Notes
My Prints for Radar Search
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Expansions & Promos
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About the Game
One player is the spy who has two ships trying to get to a location and back to his hideout. The other player, the agent, sits on the other side of the upright board and has one helicopter that moves twice as fast, and tries to catch either spy ship.
The game features a "radar scope", which the agent uses every other turn to see where one of the spy's ships is. Each piece is connected by a wire to the board. When the agent is on the same space as the spy, a buzzer goes off.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 31 · geek rating 5.49
- BGG data
- refreshed Sep 7, 2026