Rebels & Redcoats: Volume I 1995
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Rebels & Redcoats: Volume I
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
American Revolutionary battles of Bunker Hill, Brandywine, Germantown and Monmouth.
The game system simply but accurately recreates the battlefield conditions with a move-fight-rally play sequence to simulate the grand tactics of the American Revolution. Additional rules cover command control, morale, artillery, light infantry and dragoons. Each battle is represented by its own units and map along with exclusive rules to recreate the unique conditions of each battle. Units are generally regiments rated for combat strength, morale and march capabilities. Scenarios:
Bunker Hill, 17 June 1775 Brandywine, 11 September 1777 Germantown, 4 October 1777 Monmouth, 28 June 1778
Components:
440 counters (2) 22" x 34" mapsheets 2 player aid cards 16-page rule book 1 10-sided die
(from publisher's website)
Filed Under
- Categories
- Mechanics
- Family
- BGG ratings
- 62 · geek rating 5.52
- BGG data
- refreshed Sep 7, 2026