← Rise of Augustus Layer by Layer
Rise of Augustus

Rise of Augustus 2013

Design Paolo Mori Art Vincent Dutrait Publisher Hurrican
6.7 /10
BGG rating
#1454
BGG rank
1.6
Weight
2–6
Players
4
Best at
30
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Rise of Augustus

All 5 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

In Augustus, you vie with your fellow players to complete "objective" cards for special powers and ultimately for victory points. Each card has 2-6 symbols which you must populate with legionnaire meeples in order to complete the card. These symbols are drawn one at a time from a bag, with all players gaining the benefit equally, but interestingly, the bag contains more of some symbols than others.

So the pivotal skill you'll deploy is in making your choice of which three objectives you'll start the game with (you're dealt six) — balancing potential difficulty of completion against value of the reward — and then which of five available objectives you'll add to your plate each time you complete one of your three. The game ends when someone completes seven objectives.

Filed Under

Categories
Mechanics
Also known as
Augustus
BGG ratings
8,602 · geek rating 6.45
BGG data
refreshed Sep 7, 2026

Matching filament