Two players program two simultaneous games of Rock Paper Scissors and negotiate, bluff, and deduce as they clash over two stacks of prize cards. Reveal all the cards to see who won each game, then the winner collects the top card in the stack for the game or games they won, which both players can plainly see. The loser will take the next card out of the stack, which neither player has seen yet. It could be more valuable... or it could be far worse. Maybe it's better to double-bluff and lose on purpose? Triple-bluff even?
Ties open up a Pandora’s Box of interactive tiebreaking that could sink players deeper into devastation or lift them all the way out of the pit. Or maybe they could agree to just flip a coin and leave it up to the purest chance.
After six brief rounds, players calculate the value of their prize card piles and—even if their totals are negative—the player with the most points wins!
—description from the designer
Bluffing, Negotiation · Deduction, Hidden Victory Points
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