Sans Queue Ni Tête

Sans Queue Ni Tête 2017

6.2 /10
BGG rating
3–6
Players
15–20
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Sans Queue Ni Tête

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Goal: You have to rebuild the chameleons on the table piece by piece, and try not to be the colour with most points on any of them.

At the end of a round, Player which colour has the most points on a chameleon will score these points. Players may score on several chameleons at once.

As soon as a player reaches 32 points, the game is over and the player with the least points win.

Overview: A full game takes places in several rounds, a round is made of 6 turns, a turn is made of 3 phases

1. Picking cards Each player secretly selects the card he wants to play and puts it face down on the table.

2. Throwing dices When each player has a face down card in front of him, everyone roll their dice. The player with the lowest score starts. In case of a tie, tied players reroll their dice until a winner comes out.

3. Playing card First player reveals his card and plays it. Then, starting with the player on his left, the other players do the same in turns clockwise.

Once the construction of a chameleon has started, you ought to complete its construction placing cards on it clockwise.

When all players have played, start the next turn, starting back at phase 1.

—user summary

Filed Under

Categories
Mechanics
BGG ratings
5
BGG data
refreshed Sep 5, 2026