Schaper's Cat and Mouse Game

Schaper's Cat and Mouse Game 1964

Design William Schaper Publisher Schaper
2
Players
5–20
Minutes
0
Age

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About the Game

Theme: For the tricky little mouse to get into any one of his three cheese holes without being caught by the fast sly cat Game Play: Mouse is moved by using magnetic "mouse" wand underneath the game board. Cat is moved by using magnetic "cat" wand across the top of the game board. Start the cat on one of the starting circles, the mouse is placed in the other starting circle. The game starts when the mouse player says "go". Cat scores when he catches (touches) the mouse anywhere on the board. Mouse scores when he eludes the cat and enters any one of the three cheese holes. As mouse and cat score, they advance one square on the scoring board. After each time the cat or mouse score the players switch, mouse becomes cat, cat becomes mouse. First to score 6 times and land on the house on scoring board wins.

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Mechanics
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refreshed Sep 5, 2026