Scouts On Dragon Canyon

Scouts On Dragon Canyon 2025

Design Mostrok Publisher (Self-Published)
7.0 /10
BGG rating
3.0
Weight
1
Players
1
Best at
20–60
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Scouts On Dragon Canyon

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Set in the Battletech universe during the Succesion Wars.

A Steiner Scout Lance walks into Dragon Canyon to "assess" the 3 bridges that support Combine forces logistics. Your assignmet as Company Commander is to "Evaluate" the bridges and their defenses and exit the canyon with the information.

A "tongue in cheek" solo game inspired by Bommerz Over Da Sulphur River by Andy Chambers. Using Battletech theme and some BT Classic mechanics to create a new experience.

Enjoy!

The game sets you with 4 mechs entering the map of Dragon Canyon, each turn you'l roll dice to set the movement points of your mech and will move them along the map.

You'll encounter enemies along the route and try to evade or eliminate them in order to reach the bridges that you will try to destroy.

As many wargames, the result of your dice will determine the outcome of your actions, but as Steiner Scout Commander you should assure that Dragon Canyos has no Combine Assets and no usable bridges over it.

Filed Under

Categories
Mechanics
Family
BGG ratings
1
BGG data
refreshed Sep 6, 2026