← Second Story Layer by Layer
Second Story

Second Story 2010

Design P. D. Magnus
6.3 /10
BGG rating
1.0
Weight
2–5
Players
15
Minutes
6
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Second Story

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Any housebreaker can fill a sack with monogrammed silverware, but a spoon only shows a robber's skill when it's next to something else - maybe a gold broach, a china cup, or a set of false teeth. The real professional pilfers with variety.

Players are house thieves in Jacynth, trying to prove their skill as mighty yeggs. Each turn of the game is one night of burgling. As a player fill up their bags with loot, they always have the option of going to one more house. If detected, though, a player must drop their bag and flee - which means losing anything they had collected that night.

This game uses the basic Decktet, two ten-sided dice, and a set of Decktet suit chips.

Filed Under

BGG ratings
8