Design by S J Macdonald
Art by Julie Pain · Published by Garphill Games
In the last 200 years, the United States of America underwent a meteoric rise to become a great world power. Now the hidden architects of this success have come to claim their investment. One auction will decide the control of the various States and territories. Successful Societies will be able to harness industry for their own enrichment, or develop their own nefarious projects, while looking to control important landmarks! The time has come… Who will control Merica when the final hammer falls?
Secret Societies: Merica features 2 new societies to play as, and an alternative gameplay mode using American states and territories in place of the countries from the base game.
—description from the publisher
Expansion for Base-game, Economic, Spies / Secret Agents · Auction / Bidding, Income, Loans, Set Collection, Variable Player Powers, Variable Set-up
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