A 90-page campaign for Sellswords and Spellslingers where players build a party of 2-3 heroes to fight across city streets, alleys, squares, markets, gardens, meadows, and forests all while completing scenarios to unveil an intricate plot. Can be played solo or with up to 3 players, each controlling a single hero.
Contents: Complete rules for smaller, quicker games (1-2 hours). A story-driven campaign in 12 scenarios (6 mandatory acts and 6 optional side quests). An NPC management system to control sidekicks. Random tables (Loot, Wandering Monsters, Complications). A magic item generator and 18 new monsters.
—description from publisher
Expansion for Base-game, Fantasy, Fighting, Miniatures, Print & Play, Wargame · Action Points, Cooperative Game, Dice Rolling
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