Senjutsu: Dynamic Samurai Combat

Senjutsu: Dynamic Samurai Combat 2003

Design Craig Lyon Publisher Salvador Games
6.6 /10
BGG rating
#12565
BGG rank
2.1
Weight
2
Players
2
Best at
30
Minutes
10
Age

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About the Game

The year is 1508 AD. The Onin Wars have been over for 31 years and the Japanese era of civil war has begun. Hosokawa Matsumoto, the Kanrei or vice-Shogun, has just been assassinated and the region is becoming unstable without its primary leader. Who will take his place and bring leadership to the people? Matsumoto’s adopted sons, Takakuni and Sumimoto, both have scrolls declaring they are the heirs to their father’s title of Kanrei. The brothers charge to the battlefield fighting for their father’s title and for control of the region. Which brother will destroy the others scroll and become the next Kanrei?

In Senjutsu, two players recreate feudal Japanese Samurai warfare in a unique clan vs. clan battle of customizable warriors. Strategy and replayability are found through various weapons, armory, and tactics cards available to modify and diversify warrior abilities.

Players arm each samurai for combat with the weapons of their choice. Each samurai begins the game with 3 weapons. Samurais can acquire more weapons, or lose weapons, as the game progresses. There are several different possible combinations of weapons creating a variety of battle scenarios.

Filed Under

Categories
Mechanics
BGG ratings
158 · geek rating 5.56
BGG data
refreshed Sep 7, 2026