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Sixo

Sixo 1974

Publisher Otto Maier Verlag
1–4
Players
4
Age

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My Prints for Sixo

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Expansions & Promos

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About the Game

To begin two rings are placed together on the table, the sides which connect the hexagonals matching. The remaining rings are divided among the players. In turn, players add on 1 ring at a time, trying to connect each ring with 2 sides if possible. Each time a player lays down a ring with 2 sides connecting he scores 1 point; 5 points if if 3 sides connect with other cards. If a player manages to close off a ring with his hexagonal, he scores 2 points. Player with the most points wins.

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Mechanics
BGG data
refreshed Sep 7, 2026