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Spearhead

Spearhead 1995

Design Arty Conliffe Publisher Quantum Printing
6.8 /10
BGG rating
#14606
BGG rank
2.9
Weight
2–6
Players
120
Minutes
12
Age

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Expansions & Promos

6 on record

About the Game

Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority.

Players command multi-battalion forces, using division-level tactics. Pre-game orders determine how units perform, with limited ability to change plans on the fly

No plan survives the first ten minutes of a battle. This truism is frequently misinterpreted and used by many to argue against the use of a restrictive command control system. Above all, it does not mean that a new plan can be extemporized to replace the faulty one. A commander adjusted as best he could, given the systematic limitations of his troops and the availability of reserves. These factors are of paramount importance in Spearhead.

Expanded by:

Great War Spearhead

Scenario books:

Where the Iron Crosses Grow :Eastern Front White Star Rising :Western Front Blaze Across the Sands :North Africa Forgotten Battles :Various theaters

Filed Under

Categories
Mechanics
BGG ratings
89 · geek rating 5.54
BGG data
refreshed Sep 7, 2026

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