Spion & Spion

Spion & Spion 1987

Design Alex Randolph Art Alex Randolph Publisher MB Spiele
4.3 /10
BGG rating
#30329
BGG rank
1.4
Weight
2–4
Players
2
Best at
45
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Spion & Spion

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

The goal of Spion & Spion — a retheme of Randolph's classic game Top Secret ( = rethemed a second time 1993 as In Teufels Küche) using Mad comic art from the Spy vs. Spy comic strip — is to break into the opposing embassy and steal the "BAZONG" (which is basically information in the form of a cello case) or collect 37 zillion dollars (37 coins) and buy one directly. To do so, you have three spy pawns in your color, which are numbered on the base from 1 to 3. (In the four-player game, which is kind of semi-cooperative, each teammate has his own spies.) You move on the game board only one space or draw a move card that lets you move 0-4 steps, gives you a benefit, or makes you lose the enemy's BAZONG should you possess it right now.

The game goes back and forth until one side collects 37 coins or manages to steal the BAZONG from the other player/team and transport it to the home embassy.

Spion & Spion is not be to be confused with Spy vs Spy, an entirely different game by the same publisher, published in the same year and using the same theme...

Filed Under

Categories
Mechanics
BGG ratings
50 · geek rating 5.47
BGG data
refreshed Sep 7, 2026