Design by R. Eric Reuss
Published by Pegasus Spiele
Rising Heat Of Stone And Sand‘s play stile is Weaken-and-Destroy. Likes having Sacred Sites where there're Towns/Cities, as it makes all Spirits' Damage more effective there.
Has an easier time setting up Sacred Sites in Sands and Mountains, but can do so in any terrain with a bit more time.
This is a low-complexity spirit. It’s the same spirit as is included in Horizons of Spirit Island; in Germany, it was published on its own.
Expansion for Base-game · Cooperative Game
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