← Stonerush Layer by Layer
Stonerush

Stonerush

Design Tom Van 't veld Publisher (Web published)
6.0 /10
BGG rating
3–5
Players
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Stonerush

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

I think some of the best games have a number of characteristics in common: they have simple rules, they are quick and they have a high replayability factor. The Stonehenge games are a good example of this. With this in mind, I recalled a number of these games and all of a sudden, there was the idea of creating a game of my own; a quick racing game with easy rules and a high replayability factor: Stonerush.

Number of players: 3–5

Object of the game: The players are druids who come home to Stonehenge after a hard days work. As part of their daily ritual (or just having fun), they try to be the first to run around the great stone circle. The player whose druid arrives first on case 30 of the outer ring is the winner. Getting Started

Equipment: - The board - The number cards: you will need all the cards, except the "night"-cards from 13 to 30. - The trilithon cards - The 5 figures, also called druids (even with 3 or 4 players!)

Ending the Game

When a figure reaches case 30 of the outer ring, the players reveal their trilithon card. The player whose color matches that of the figure that reached case 30 is the winner. If this color belongs to no-one (for example in a 3-player game), the winner is the player who has advanced the most.

Variant: for a quicker game, use the bluestones as the racing track.

Filed Under

Categories
Family
BGG ratings
1
BGG data
refreshed Sep 6, 2026