Storm Over Arnhem

Storm Over Arnhem 1981

7.2 /10
BGG rating
#3531
BGG rank
2.9
Weight
2
Players
2
Best at
300
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Storm Over Arnhem

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

This is the first of the Area-Impulse games done by Avalon Hill which later included Thunder at Cassino, Turning Point: Stalingrad and Breakout Normandy. The game simulates the ferocious battle for the Arnhem Bridge on September 18-21, 1944.

The game begins with the British holding the area around the bridge, surrounded by the Germans. They try to hold out for as long as they can.

Each full turn covers 8 hours and includes many mini-turns (or impulses). Each impulse, the player can move or fire a small number units. Once moved or fired, the units are "committed" and cannot move or fire again until the next turn.

Combat is handled by calculating attack and defense values with each side adding the roll of 2 dice. The difference (if the attacker has the higher total) in final point values is the number of casualty points the defender must lose by retreating or destroying units.

The games is of relatively low complexity for a wargame and rates 3 (out of 10) on AH's difficulty scale.

Filed Under

Categories
Mechanics
BGG ratings
950 · geek rating 5.95
BGG data
refreshed Sep 7, 2026

Matching filament