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Swordpoint: Ancient and Medieval Wargames Rules

Swordpoint: Ancient and Medieval Wargames Rules

2016 Layer by Layer
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Game Details

Swordpoint is a “big battle” miniature wargame for fighting actions in the ancient and medieval periods. It employs multi-figure bases, various sizes of figures can be used. Games fought with Swordpoint involve between 100 and 250 miniature figures per side arranged into between 6 and 12 units. The game is designed to play out in about 2 hours after set-up, and gives a large battle feel. Swordpoint encourages the use of historical tactics and emphasises the need to maintain cohesion in the army’s battle line, without being prescriptive. Swordpoint is divided into four game phases per turn. Morale Phase, Shooting Phase, Movement Phase and Combat Phase. Combat results are decided by dice rolls with added modifiers, such as unit special rules and terrain.

Ancient, Medieval, Miniatures, Wargame · Dice Rolling, Measurement Movement

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Martin Gibbins , designer

Peter Dennis , artist

Gripping Beast , publisher

6.4
Rating
2.0
Weight
2
Players

0 3D models for Swordpoint: Ancient and Medieval Wargames Rules

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Expansions (7)

Swordpoint: Genghis Khan
Swordpoint: Genghis Khan
2020 · no models yet
Swordpoint: To the Ends of the Earth
Swordpoint: To the Ends of the Earth
2019 · no models yet
Swordpoint: Charlemagne
Swordpoint: Charlemagne
2018 · no models yet
Swordpoint: Chariot Armies
Swordpoint: Chariot Armies
2017 · no models yet
Swordpoint: Classical Armies
Swordpoint: Classical Armies
2017 · no models yet
Swordpoint: Medieval Armies
Swordpoint: Medieval Armies
2017 · no models yet
Swordpoint: Dark Age Armies
Swordpoint: Dark Age Armies
2016 · no models yet
Show only expansions with models

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