Table Tennis Shot Builder

Table Tennis Shot Builder 2026

Publisher (Self-Published)
2–5
Players
20–60
Minutes
6
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Table Tennis Shot Builder

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Players roll eight custom dice and use numbered and spin-symbol results to claim Shot Cards from a changing display called The Rally. They combine the cards to construct recognisable table tennis shots, including Push (∂1), Flick (1σ), Smash (111) and Swipe (θ1θ). Players pursue higher-scoring combinations while deciding how far to push their luck.

The game draws on notation developed in Spin, Speed and Strategy: A Mathematical Guide to Table Tennis. Backspin (∂), topspin(σ), sidespin (θ) and hitting force (1) become visual elements within the dice-and-card mechanics.

No table-tennis knowledge is required. Players can treat the symbols as patterns while using probability, mental arithmetic and tactical decision-making. Those familiar with the sport can also recognise the stroke structures represented by the combinations.

Visual Quick Guide is available as images: Six illustrated cards explaining the game from setup to final scoring. Designed to provide a quick introduction alongside the complete rulebook.

—description from the designer

Filed Under

Categories
Mechanics
BGG data
refreshed Oct 16, 2026
On LayerUp since
Oct 16, 2026