Ternary aspires to be a fun and strategic expand and exploit game with a minimal ruleset.
In Ternary, workers lay tiles to build a network of roads along which workers move to claim resources and to strategically position themselves.
Playing this game sometimes feels like doing a puzzle, with careful tile laying and infrequent movement, and other times
it plays like a ruthless game of greedily grabbing points and in-your-face positioning.
There is a 1-player variant, and is best for 2-3 players.
—description from the designer
Abstract Strategy, Exploration, Maze, Print & Play, Puzzle, Wargame
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