The Calling:  A Roguelike Game

The Calling: A Roguelike Game 2025

Design G. Wesley Cone Publisher (Self-Published)
9.9 /10
BGG rating
2.0
Weight
1–4
Players
1
Best at
1–60
Minutes
14
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for The Calling: A Roguelike Game

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

One day while patrolling the marketplace, you witness a child miraculously healed by an old man. The man speaks gibberish about horde and lava-water, then darts into the alleys. Next thing you know, you're being accused of murder by a Suit. Since Horde-infested alleys are just a fairy tale, and you are apparently being framed for a crime you didn’t commit by a corrupt mercenary, you take off after the man in search of the unknown.

In The Calling: A Roguelike Game, you are a Market Man, running through alleys and building your character, in hopes of finding a light in the darkness. Build your initial character, choosing stats and abilities. Run the alleys, fend off horde, and avoid traps to gain XP. Purchase better stats and abilities to amp up your survival before the game sucks you into the alleys forever.

The Calling is a dungeon escape, rogue-like game that plays in 15 minute round. Stats and abilities carry over between rounds, but the permadeath mechanic can be frustratingly brutal.

This game is made for solo gamers at its core. There is an add-on expansion that shifts gameplay from a solo roguelike to a 2-4 player roguelite, where the respawns are welcomed and points by goal attainment are key.

—description from the designer

Filed Under

Categories
Mechanics
BGG ratings
7
BGG data
refreshed Sep 5, 2026