← The Feds Up Close
The Feds

The Feds 2024

6.6 /10
BGG rating
#15882
BGG rank
2.0
Weight
2–4
Players
30–45
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for The Feds

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

Organized crime has overtaken the city. Headquarters wants you and your team to infiltrate the ranks, identify the key players, and break up the syndicate. Do you have what it takes to put a stop to their insidious operations?

In The Feds, players are leaders of FBI units seeking to send agents out to combat crime by arresting criminals. The game is heavily inspired by Gunrunners, an earlier game by the same designer and publisher.

The game is played over a series of rounds. In each round, players simultaneously choose an agent card to play from their hand and a location to play it. In turn order, players then deploy their agents as moles (face-down) to the chosen locations. If a mole is already at a location, that mole is revealed and is now a "field agent". Sometimes, when a mole is revealed, a special power will be performed by the owning player of the mole (some agent cards have powers). These special powers change from game to game for variety of play (based on the City Card being used for the game). They do such things as forcing criminals to move, redeploying agents to new locations, making small arrests, and so on.

At the end of the game, each location is scored and players arrest criminals based on their agent powers at each location.

-description from designer

Filed Under

Categories
Mechanics
BGG ratings
77 · geek rating 5.53
BGG data
refreshed Sep 7, 2026

Matching filament