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The Great Fish Story

0
Players
11
Age

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About the Game

This game would be used following instruction based on the Pacific salmons life-cycle, migratory patterns, and obstacles the salmon faces to complete its life. This subject matter would probably be taught in a Life Science class, but could also be taught in a Social Science class dealing with the Pacific Northwest and Northern California

In this game each player takes on the role of a school of Pacific salmon.

The object of the game is to get the most pairs of male and female salmon back to their spawning grounds.

Contents:

Dice--determine how many squares the player is able to move and determine random results from obstacles and fate cards, Trivia cards--to pose questions that must be answered correctly in order to advance, Fate cards--cards that come up randomly on the game board require something extra of the player, Fish marker pieces--to indicate the location 0of players' locations on the game board, School fish pieces--represent the number of fish in each player's school, Energy point markers--keep track of how many energy points each player has, Creels--hold each players fish, Tackle boxes--hold each player's energy points.

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refreshed Jul 17, 2026