The Great Migration

The Great Migration 2007

Design Kevin G. Nunn Publisher (Self-Published)
6.7 /10
BGG rating
2.5
Weight
3–5
Players
60
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for The Great Migration

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

During the nineteenth century, settlers expanded rapidly across North America, from the eastern seaboard all the way to the west coast. Players' pieces represent the wagons of a bold family just arrived from the Old World and working to reach the west coast. Performance is based not on how well any one wagon does, but on how well players manage all of their wagons.

The game is played as a trick-taking game. The goal of the game is to advance wagons as quickly as possible. Every trick scores movement points. These points propel wagons across the board.

Every hand also features a hand evaluation step. Bidding a hand correctly scores extra movement points. Missing a bid scores nothing.

Blocking is also an important element of the game. By placing wagons on the game board’s prime paths, players can force each other to either go around or give up some of their precious points to push opponents forward and out of the way.

This game has been self published (at prototype quality) in an edition not to exceed 200 copies.

Filed Under

Categories
Mechanics
Also known as
The Great Migration
BGG ratings
29
BGG data
refreshed Sep 7, 2026

Matching filament