The LAN That Time Forgot

The LAN That Time Forgot

0
Players
10
Age

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Expansions & Promos

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About the Game

The board game would be used to teach players the correct way to navigate around a LAN.

Object To successfully navigate three paths: File transfer (FTP), Remote Login (Telnet), and Electronic Mail(E-Mail). The player who gets all three prize tokens first wins the game.

Contents:

a board, a die, prize tokens (FTP, E-Mail, Telnet), distinctive playing pieces, three sets of colored cards (FTP, E-Mail, Telnet).

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Mechanics
BGG data
refreshed Sep 6, 2026