The Nacho Incident

The Nacho Incident 2005

6.0 /10
BGG rating
#14187
BGG rank
1.9
Weight
2–4
Players
4
Best at
45
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for The Nacho Incident

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

From the designer:

You're three miles into Alberta, a sack of warm, spicy burritos your only companion. To be caught north of the border would be the end of you. Wait -- what's that noise??

In The Nacho Incident, players are trying to make the most money by smuggling Mexican food into Canada. They must evade the Mounties and choose the most profitable combination of smuggler, food and destination.

Smugglers are ranked by number, and each turn all players select one from their hand and reveal them simultaneously. High numbers act first and have greater smuggling options available to them, but also attract the attention of the Mounties. After crossing the border, smugglers set up cantinas to finance further smuggling operations -- but these cantinas will be shut down as the Mounties discover them.

After 12 turns of smuggling (about 30-45 minutes), the player with the most money wins!

Filed Under

Categories
Mechanics
BGG ratings
254 · geek rating 5.55
BGG data
refreshed Sep 7, 2026

Matching filament