← Tillos Layer by Layer
Tillos

Tillos

Design Tony Chen Publisher (Web published)
2
Players
10
Minutes
6
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Tillos

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Placement rules are just like Blokus. Every new piece must touch your existing piece diagonally, and diagonally only. They can touch, or not touch, opponent piece in any manner as long as there are no overlaps.

One player gets the two L pieces, the other the T and the S. Again, like in Blokus, players start from opposite corners. However, unlike Blokus, once a player has placed his two pieces down, he will replace the piece that was not the one last played. The replaced piece must be moved into a different position.

Scoring occurs as follows. For every square of any opponent piece that the newly replaced piece touches, the player scores one point. (For example, if the green player just played the T, he scores two points.)

The game ends when a player has reached 40 points.

Filed Under

Categories
Mechanics
BGG data
refreshed Sep 5, 2026