← To Build a Wonder Layer by Layer
To Build a Wonder

To Build a Wonder 2015

Design Aaron Belmer Art Aaron Belmer Publisher (Unknown)
2–5
Players
5–25
Minutes
8
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for To Build a Wonder

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

You are an Egyptian military foreman leading your workers to carry large boulders to the great pyramid Giza, one of the seven great wonders of the world.

Players cooperatively pull a giant boulder first to the pyramid, then up the pyramid to be set in place.

On your turn, you may choose two actions:

play a track card from your hand give a clue to the other players draw a card (usable only once per turn)

No matter the actions, the boulder moves one space further at the end of each player's turn.

All players win if they successfully pull the boulder and put it in place on the pyramid, players lose if the boulder ever falls off the track.

At game end, IF all players make it to the end, the player with the most cards in hand wins.

A microgame for the BGG / Geekway to the West design contest.

Filed Under

Categories
Mechanics
BGG data
refreshed Sep 7, 2026