Design by Josh J. Carlson, Adam Carlson
Art by Chris Beck, Anthony LeTourneau · Published by Chip Theory Games
How do you top our legendary Too Many Bones Logbooks? This is the only way we knew how!
The Automaton of Shale is a brand new Too Many Bones short story, told in verse by Logan Giannini and enhanced by beautiful pop-up art by Anthony Letourneau, with paper engineered by Sam Ita.
The book contains a unique Too Many Bones adventure, complete with new encounters, loot, baddies and a new tyrant to battle at the end of the adventure. These pieces may be played front to back as a singular adventure or mixed with your existing Too Many Bones content.
—description from the publisher
Adventure, Dice, Expansion for Base-game, Fantasy · Cooperative Game, Dice Rolling
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