TradeWorlds: Smugglers Run
Expansion of TradeWorlds: Planetary Expansion
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My Prints for TradeWorlds: Smugglers Run
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Expansions & Promos
No expansions or promos on record for this game.
About the Game
Description from the publisher:
This Expansion features as primary mechanic a "Push-Your-Luck" (PYL) mechanic in a "Race"-type scenario. Players will be racing against each other to be the first player to earn 500 credits to win this NEW scenario. During the game, players will take on a NEW and "Special" Mission called "Smuggler's Run" and in doing so may exchange cards for various tracks to UNLOCK a given dice. With a maximum of five (5) dice which can be UNLOCKED, plus a BONUS 1D20 when you unlock two (2) or more dice results in the possibility of Scoring 60 Credits. But as this is a Trade Mission ... You must be wary that your Tradeship does NOT get destroyed as you collect more valuable illegal Cargo during this mission while avoiding "losing it all" in the event that your Tradeship gets destroyed.
Remember this Expansion is build upon the framework of the "Planetary Expansion" and not only the "core" game. However at this present time we feel that it may be incompatible with the Tactical Core (Future Expansion currently not available). Both expansions add a certain depth to the game which alter the way the game is played. Because of the contrasting winning conditions, these two expansions cannot be played simultaneously.
Additionally this Expansion offers update Player Game Pads (Horizontal) which are more compatible with the NEW "Smuggler's Cache" Game Pads which are exclusive and personalized for each Faction in the game. This also adds a bit of variability in Game Play allowing players to TRY the various Factions and their Resources for a different experience (in terms of resources).
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