← Traffic Patterns Layer by Layer
Traffic Patterns

Traffic Patterns 2008

Design Jeremiah Lee
4.9 /10
BGG rating
1.5
Weight
2–4
Players
4
Best at
25
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Traffic Patterns

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

A 2-4 player game of changing lanes, high-speed turns, and flipping people off.

Game Summary: Players move their car from row 1 to row 15, avoiding traffic and influencing other cars to get in the way of their opponents.

Components: A bunch of toy cars (ten or more works well), of roughly the same size. A six sided die for each player. One sheet of scrap paper for each player.

Everything needed to play is available in the BGG files section, or at: Games by Jeremiah

Filed Under

BGG ratings
4